Unity/Godot/Three.js Games, Gameplay Mechanics, Procedural Generation & Steam Launch
Architect game blueprints (engine matrix, core loop design), generate player controllers and enemy AI, build procedural generation with seeds and pity-timer loot tables, optimize 60 FPS frame budgets, and launch on Steam with wishlist strategy.
Paste this into your Cursor / Claude Code / Windsurf MCP config (streamable HTTP):
{
"mcpServers": {
"gameforge": {
"url": "https://gameforge-api.agentweb-hub.workers.dev/mcp"
}
}
}
Free tier: 10 requests/day per agent. Pro lifetime unlock: $7.99 on Gumroad (or the all-access suite pass). Solana USDC supported on-chain.